Solidot
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中国军方以游戏为宣传工具
http://solidot.org.feedsportal.com/c/33236/f/556826/s/2a3f0cfa/l/0L0Ssolidot0Borg0Cstory0Dsid0F34124/story01.htm
Apr 2nd 2013, 13:09
中国共产党及其两百万军队被认为不喜欢游戏。这个共产党国家曾试图遏制席卷而来的资本主义浪潮和西方文化产品入侵,但电子海洛因的警告在狂热的需求下败退了。游戏主机仍然只能在黑市流通,而本国游戏行业则转向了网游。今天的游戏行业价值一年超过500亿元,而共产党和军方也做好了转变的准备。南京军区和无锡巨人网络铁马工作室合作开发的军事游戏去年底发布了《光荣使命》,至今下载量超过了一百万次,它不仅仅是一款射击游戏,它还是中国的最新宣传工具,游戏的假想敌是美国及其盟国。军方消息来源称,制作一款面向大众的游戏是为了灌输爱国主义价值观。游戏制作人顾凯表示他相信游戏有助于新兵招募,玩过游戏的玩家会服役去实现参军梦想。This entry passed through the Full-Text RSS service — if this is your content and you're reading it on someone else's site, please read the FAQ at fivefilters.org/content-only/faq.php#publishers. Five Filters recommends: Jousting With Toothpicks - The Case For Challenging Corporate Journalism http://www.medialens.org/index.php/alerts/alert-archive/alerts-2013/719-jousting-with-toothpicks-the-case-for-challenging-corporate-journalism.html.
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