2013年10月1日星期二

Solidot: 如何在50GB游戏时代生存?

Solidot

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如何在50GB游戏时代生存?
http://solidot.org.feedsportal.com/c/33236/f/556826/s/31ed8be6/sc/28/l/0L0Ssolidot0Borg0Cstory0Dsid0F36666/story01.htm
Oct 1st 2013, 15:50

10年前,1Mbps宽带流行的时代,大小超过1Gb的游戏尚不多见。今天,50Mbps宽带尚未普及,但50GB大小的游戏已经日益增多。索尼英国总经理Fergal Gara透露,PS4可下载游戏《Killzone Shadow Fall》大小达到了50GB。看起来我们的网速赶不上游戏大小增加的速度。根据Steam的统计数据,2007年可下载游戏平均容量不到4GB,今天已经增加到了15GB,增长速度快于同期宽带的提速。相比之下,Xbox 360可下载游戏的平均大小明显要少于PC和PS3,过去几年基本上维持在7GB左右。而超过20GB的PS3游戏已经屡见不鲜,如PS3独占游戏《Ni No Kuni 》(21.7GB)、《MLB13 》(21.7GB)和《The Last of Us 》(27GB),PS3版《Black Ops 2 》14.6GB,而Xbox 360版仅为7.41GB。This entry passed through the Full-Text RSS service — if this is your content and you're reading it on someone else's site, please read the FAQ at fivefilters.org/content-only/faq.php#publishers. Five Filters recommends: Massacres That Matter - Part 1 - 'Responsibility To Protect' In Egypt, Libya And SyriaMassacres That Matter - Part 2 - The Media Response On Egypt, Libya And SyriaNational demonstration: No attack on Syria - Saturday 31 August, 12 noon, Temple Place, London, UK



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